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Fireye replied to the topic Tools talk! in the forum Game Design & Development
Here’s what I use, pretty much all Free & Open Source (FOSS).
Engine: Godot
Source control: Git (via CLI) & Github
IDE: Neovim
2D Art: Aseprite & GIMP
3D Art: Blender
Recording: Audacity
DAW: ArdourAnd yes, aseprite is free; due to its open source nature, you can simply compile it from source rather than buying it outright. I’ve paid for it to…Read More
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Kallias Dornan replied to the topic Tools talk! in the forum Game Design & Development
The last game I made, I used RPG Maker VX Ace! My next game will be made in RPG Maker MV, and I’ve got a couple of games that will be made using the Tyrano visual novel engine.
In terms of the art of these games, if I’m not buying already made assets, I’m making them myself in Aseprite, Pixelmator Pro, or Photoshop Elements.
For planning and…Read More -
kuroi joined the group Game Design & Development
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GGUSZ replied to the topic Tools talk! in the forum Game Design & Development
I personally started making my games in Godot!
but obviously making games takes more then just a game engine.
For my Pixel art i use Pixelstudio. Asprite is better in my opinion but there are a few certain things in Pixelstudio that just integrated into my workflow over the like almost 8 years i’ve been making games for.
I can also really…Read More -
GGUSZ joined the group Game Design & Development
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