-
Fireye replied to the topic Tools talk! in the forum Game Design & Development in the group Game Design & Development
Here’s what I use, pretty much all Free & Open Source (FOSS).
Engine: Godot
Source control: Git (via CLI) & Github
IDE: Neovim
2D Art: Aseprite & GIMP
3D Art: Blender
Recording: Audacity
DAW: ArdourAnd yes, aseprite is free; due to its open source nature, you can simply compile it from source rather than buying it outright. I’ve paid for it to…Read More
-
GGUSZ replied to the topic Tools talk! in the forum Game Design & Development in the group Game Design & Development
I personally started making my games in Godot!
but obviously making games takes more then just a game engine.
For my Pixel art i use Pixelstudio. Asprite is better in my opinion but there are a few certain things in Pixelstudio that just integrated into my workflow over the like almost 8 years i’ve been making games for.
I can also really…Read More
Those are really great softwares :). Personally, for recording, FL Studio (Fruity Loops) is my favorite. If going to do a paid version, FL is the way to go.